Wednesday, July 28, 2010

Fireworks 8 dream trip (5): the new changes in the menu

Part II: Part Menu
Fireworks 8 in which, for the menu, there are some improvements that together, we should say some commands in the actual use still play a very important role. In this section, we highlight a few of the menu changes deserves our attention, for some small details of the changes, we will not do here introduced.

First, the menu "Edit | Insert | polygon slice" command

Fireworks family has always maintained the menu "Edit | Insert | slice" command, in Fireworks 8 in the menu "Edit | Insert | rectangular slice" command replaced by the corresponding is a new menu "Edit | Insert | polygon slice "command, which are accustomed to use Fireworks to create web pages of my friends is a very effective menu command, because some friends in the production page, always strive for perfection, even if the same is true for the slice of the set. Although, in previous versions of Fireworks, you can through the property inspector to insert polygon slices, but the variability for complex objects, using hand-drawn approach to join the polygon method of slicing large charge air force should, and now easy , only one command can be realized into a complex-shaped slices.

[Example of a complex polygon into sections] To test the menu "Edit | Insert | polygon slice" command's efficiency, we choose to draw a star in the editing area automatically deformed shape of the object and gain all the different ways to be tested.

(A), the basic shape of the polygon into sections.

1, open Fireworks, the new file, the file size, background color freely.

2, in the "Automatic Shape Properties" panel, click the "Insert new automatic shape" drop-down menu, select "star", the "star" shape of the object's properties automatically be a set of "points" based 25, the others can keep the default settings.

3 star object selected, press "Ctrl + J" key combination or click the toolbar's "Merge" button to the path of their combined operation, the shape of the object is automatically converted to the path object.

4, select menu "Edit | Insert | polygon slice" command, the editor immediately will be added on a star-shaped object with a slice object.

[Note:] need to insert polygon slices operation command source object must be a path object, if the shape of the object automatically, or bitmap objects, will not add the polygon slices, but automatically add a cover the size of the rectangular slice object. This is what we have to the "star" automatic object implementation of the "merge" the reason why the path operation.

(B), deformation of polygonal objects into slices.

1, through the "Automatic Shape Properties" panel, insert the "star" objects. For the "star" shape of the object properties automatically be a set of specific set content See next chart.

2, through the relevant settings, the editor of the star-shaped object as shown below shows the effect, it should be said to be a very complex path to object.

3 Similarly, the selected star-shaped object deformation, press "Ctrl + J" key combination or click the toolbar's "Merge" button, the path to merge its operations into the path of its target.

4, select menu "Edit | Insert | polygon slice" command, the editor on the same star will add an object the same shape and deformation of the slice object.

[Note:] by the cases shows that as long as a single closed path, no matter how high the complexity of the path object, insert polygon slices for the command is not affected.

(C), manually drawn into complex shapes of the polygon slice.

1, select the toolbox of "pen" tool, in any editor you think enough to draw a closed path of complex objects.

2, select menu "Edit | Insert | polygon slice" command, the editor will be added on the same path of an object you draw the same object with the shape of the polygon slice.

[Note]: the path must be closed to perform the operation command Insert polygon slices, if the path is open, then, Fireworks will automatically be played before the path of nodes connected with straight lines to form a closed path and then insert polygon slices.

(D), the path for the synthesis of polygonal objects into slices.

The above three examples are done on a separate path objects into polygon slicing operation, and if we do more than path to target the relevant synthetic route operation, also can directly insert polygon slices it, here we look at the actual operating results.

[Tip]: In order to facilitate understanding, we only use two path objects to the operation of the synthesis path, and then do insert polygon cutting edge synthetic route operation.

1, in the editor to draw four objects: draw 3 star object, its points are set to larger values, draw a rectangle object, in order to facilitate understanding, we will be placed in the editor as shown by the first said:

2 to the above two objects in a group, the following two objects in a group will have its position adjusted for a 1, respectively, at the intersection of the state of its specific effect as shown below.

[Note]: placement according to individual circumstances to be left unattended, this case is just a general description, not a special case, in the hope people pay attention.

3, has two objects on the above, following the implementation of the two objects menu "Edit | synthetic path | joint" command, the editor would object at this point as shown below.

4 Next, we were on the up and down the implementation of the two synthetic route object menu "Edit | Insert | polygon slice" command, you can see the path of the object above is not as expected as we insert polygon slices, slice it into rectangles , following the path object is a polygon into sections as required, see the new section under the multilateral plan into effect.

5 Next, we removed the earlier steps, return to Step 2 of the operating state. Afterwards, the two objects on the implementation of the above menu "Edit | synthetic path | merge" command, then the following two objects on the implementation of the menu "Edit | synthetic path | punch" command, the editor would object at this point as shown below.

6, respectively, up and down the implementation of the two synthetic route object menu "Edit | Insert | polygon slice" command, you can see up and down the path of two synthetic objects into a rectangular section, see the following diagram results.

[Summary]: The path for the individual object, no matter how complex the path of the object, use the menu "Edit | Insert | polygon slice" command can be inserted with the path of the object are the same slice object; but the path for the synthesis of the object, as long as there is not continuous path, will all form a rectangular slice there. Therefore, this requires us to insert polygon slices before the end of the path the object should be, the need for synthetic route for this operation to avoid non-continuous path generation, so the expected insert polygon slices. Last look at a diagram, look deeper impression.

If the synthetic pathway, then there is little need for special attention, even if the path is continuous, in some cases, there will not insert polygon slices of the situation, that is, the path command through the operation of the combination to form the hollow effect The synthetic route object, the object even if the path is closed, will remain an elusive insert polygon slices command appears after the desired effect you want, but the form of a rectangular slice insertion, see the drawing of a demonstration of understanding.

From the above, we conclude that a relatively comprehensive conclusion: If you need to select the object into polygons if the operation command section, we must ensure that the closed path object as a separate object.

What about the Chart object, if you want to insert polygon slices, then, will need to use to the next to introduce the menu "Select | The Marquee converted to Lu Jing" command Xianzhuan Hua as the path object, and then use the command to insert the Duo Bianxing slice to achieve the ultimate goal. Please look at a simple image manipulation diagram, the specific menu "Select | the marquee into the path" command to use, see below.

Second, the menu "Edit | Library" command group

Select menu "Edit | Library" command, you can appear as shown in Fireworks 8 comes with a library object, a "Thumbs, themes, animation, bullets, buttons, and Halo Lite" six groups of libraries and other objects, but which The Thumbs library object which is not the content, but do not know why.

In fact, in the last section for the "library" panel we have had some introduction, we are talking about the "library" command and the "Library" panel there is a certain relationship, but the two are not the same as that something needs your attention .

Click any of a library object, here select the Halo Lite object editor dialog box will appear to import components, as shown below, click a component object to any of them, and then click "Import" button, you can achieve The object of the imported components.

Components into an object will automatically appear in the "Library" panel which can be called at any time for future.


Third, the menu "Select | the marquee into the path" command

If you were to select Fireworks 8 which brings you the biggest change is the touch, what would you choose? If it were me, I choose the section about to be introduced to these two commands. The emergence of these two commands and improvements made to the bitmap in Fireworks in the processing operations to some extent become a more flexible manner, and also for the constituency of control, and more accurately select the. On the specific use of the two commands, we will do through the back of the instance of the operation of a detailed description.

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銆??婧愭枃浠朵笅杞斤紙215KB, Winzip鍘嬬缉鏂囦欢锛?br />
銆??1銆佹墦寮?Fireworks 锛屾柊寤烘枃浠讹紝澶у皬銆佽儗鏅壊闅忔剰銆?br />


銆??4銆佸悓鏃堕?瀹氫袱涓矾寰勫璞★紝鍏嬮殕瀹冧滑锛岀劧鍚庢斁缃埌涓変釜鍦嗙幆鐨勪笅鏂瑰眳涓殑浣嶇疆锛屽彲浠ラ?杩囧睘鎬ф鏌ュ櫒瀵瑰叾鈥淴銆乊鈥濈殑鏁板?鍋氱簿纭皟鏁淬?璋冩暣瀹屾瘯锛屼緷娆″皢鍦嗙幆璺緞瀵硅薄鐨勫~鍏呰壊鍋氫竴涓缃紝鍏蜂綋鐨勯鑹茶缃垜浠弬鐓уゥ鏋楀尮鍏嬫棗甯滄潵杩涜锛屾渶缁堥鑹茶缃畬姣曞悗鏁堟灉濡備笅鎵?ず銆?br />


銆??6銆侀?涓厠闅嗙殑钃濊壊鐨勫渾鐜璞★紝閫夋嫨鑿滃崟鈥滀慨鏀箌灏嗚矾寰勮浆鎹负閫夊彇妗嗏?鍛戒护锛屽脊鍑衡?灏嗚矾寰勮浆鎹负閫夊彇妗嗏?鐨勫璇濇锛屽杈圭紭閮ㄥ垎鍙互鍋氣?瀹炶竟銆佹秷闄ら敮榻裤?缇藉寲銆佲?绛変笁椤圭殑璋冩暣锛屾湰渚嬮?鐢ㄤ簡榛樿鐨勨?娑堥櫎閿娇鈥濇晥鏋滐紝鍗曞嚮纭畾鎸夐挳鍗冲彲銆?br />

銆??7銆佹鍒诲厠闅嗙殑钃濊壊鍦嗙幆瀵硅薄浼氭秷澶憋紝浠d箣鍑虹幇鐨勬槸涓?釜鍦嗙幆褰㈢姸鐨勯?鍖烘锛屼笉瑕佸彇娑堥?鍖烘锛屾帴涓嬫潵椹笂閫夋嫨鑿滃崟鈥滈?鎷﹟淇濆瓨浣嶅浘鎵??鈥濆懡浠わ紝鍦ㄥ脊鍑虹殑鈥滀繚瀛樻墍閫夆?鐨勫璇濇涓紝鍙互鐪嬪埌淇濆瓨閫夊彇妗嗙殑鍐呭宸茬粡澶уぇ澧炲己浜嗭紝鍒殑鏆備笖涓嶇锛屾垜浠彧闇?鍦ㄢ?鍚嶇О鈥濇爮鍐呯粰鎴戜滑闇?淇濆瓨鐨勮繖涓?鍙栨閿叆涓?釜瀵瑰簲鐨勫悕绉板嵆鍙簡锛屽崟鍑荤‘瀹氭寜閽紝瀹屾垚瀵硅閫夊彇妗嗙殑淇濆瓨銆?br />


銆??鑰屼笖鎴戜滑杩樺彲浠ュ彂鐜帮紝瀵逛簬澶氶?鍖虹殑鎿嶄綔鏂瑰紡涔熸瘮杈冨叏闈簡锛?br />
銆??a.娣诲姞鍒版墍閫夎寖鍥达紙瀵逛簬鍏堝墠鐨?Fireworks 鐗堟湰鎴戜滑鏄?杩囬厤鍚圫hift閿潵瀹炵幇娣诲姞閫夊尯鐨勬搷浣滅殑锛夛紱b.浠庢墍閫変腑鍘婚櫎锛堟椤规搷浣滄槸閫氳繃閰嶅悎Alt閿潵瀹炵幇鐨勶級锛沜.涓庢墍閫変氦鍙夛紙姝ら」鎿嶄綔鏄?杩囬厤鍚圓lt+Shift閿潵瀹炵幇鐨勶級鈥濄?

銆??8銆佹帴涓嬫潵锛岄?涓厠闅嗙殑榛勮壊鍦嗙幆璺緞瀵硅薄锛岄?鎷╄彍鍗曗?淇敼|灏嗚矾寰勮浆鎹负閫夊彇妗嗏?鍛戒护锛岀劧鍚庨?鎷╄彍鍗曗?閫夋嫨|淇濆瓨浣嶅浘鎵??鈥濆懡浠わ紝鍛藉悕涓衡?榛勮壊鈥濓紝鍗曞嚮纭畾鎸夐挳銆?br />

銆??9銆佷笉瑕佸彇娑堢紪杈戝尯涓婄殑閫夊彇妗嗭紝鎺ョ潃閫夋嫨鑿滃崟鈥滈?鎷﹟鎭㈠浣嶅浘鎵??鈥濆悕浠わ紝鍦ㄥ脊鍑虹殑鈥滄仮澶嶆墍閫夆?鐨勫璇濇涓紝鍗曞嚮婧愬尯鍩熷唴鈥滄墍閫夆?鐨勪笅鏉ヨ彍鍗曪紝閫夋嫨鈥滆摑鑹测?锛屽湪鎿嶄綔鍖哄煙鍐咃紝灏嗘柟娉曡涓衡?涓庢墍閫変氦鍙夆?,鍗曞嚮纭畾鎸夐挳銆?br />



銆??11銆侀?鍙栧伐鍏风鐨勭煩褰㈤?鍙栨宸ュ叿锛岄厤鍚圓lt閿紝灏嗕笅鏂圭殑鐩镐氦閫夊尯閫変腑锛屼粠鑰屽疄鐜伴?鍖虹殑鍘婚櫎銆?br />


銆??13銆佹帴涓嬫潵閫変腑鍏嬮殕鐨勯粦鑹插渾鐜璞★紝杩樻槸閲嶅涓婇潰鐨勫嚑涓懡浠わ細鍏堟槸閫夋嫨鑿滃崟鈥滀慨鏀箌灏嗚矾寰勮浆鎹负閫夊彇妗嗏?鍛戒护锛岀劧鍚庨?鎷╄彍鍗曗?閫夋嫨|淇濆瓨浣嶅浘鎵??鈥濆懡浠わ紝灏嗗叾鍛藉悕涓衡?榛戣壊鈥濓紝鎺ョ潃閫夋嫨鑿滃崟鈥滈?鎷﹟鎭㈠浣嶅浘鎵??鈥濆悕浠わ紝鍦ㄥ脊鍑虹殑鈥滄仮澶嶆墍閫夆?鐨勫璇濇涓紝鍗曞嚮婧愬尯鍩熷唴鈥滄墍閫夆?鐨勪笅鏉ヨ彍鍗曪紝閫夋嫨鈥滈粍鑹测?锛屽湪鎿嶄綔鍖哄煙鍐咃紝灏嗘柟娉曡涓衡?涓庢墍閫変氦鍙夆?,鍗曞嚮纭畾鎸夐挳銆?br />






銆??19銆佹墽琛屾护闀滆彍鍗曗?鏂滆鍜屾诞闆晐鍐呮枩瑙掆?鍛戒护锛屽叿浣撶殑璁剧疆濡備笅鎵?ず锛?br />



銆??[娉ㄦ剰]锛氬湪瀵归潪浣嶅浘瀵硅薄杩涜鎿嶄綔鐨勬椂鍊欙紝鎴栬?鍦ㄧ紪杈戝尯涓婃病鏈変换浣曢?鍖哄瓨鍦ㄧ殑鎯呭喌涓嬶紝鍗充娇浣犲凡缁忔湁浜嗗涓繚瀛樼殑閫夊彇妗嗭紝鑿滃崟鈥滈?鎷﹟鎭㈠浣嶅浘鎵??鈥濆懡浠や粛鏃т负鐏拌壊鏄剧ず锛屼负涓嶅彲鐢ㄧ姸鎬併?瑙e喅鐨勬柟娉曞氨鏄涔堝垱寤烘柊鐨勯?鍖猴紝瑕佷箞灏辨柊寤轰綅鍥惧湡灞傛垨鑰呭璞★紝浠ユ縺娲昏鑿滃崟鍛戒护銆?br />
銆??[灏忕粨]锛氶?杩囨湰鑺傜殑瀛︿範锛屾劅瑙?Fireworks 8 鍦ㄩ?鍖烘帶鍒躲?鎿嶄綔涓婄殑纭槸鏈変簡涓?畾鐨勮繘姝ワ紝涓嶈繃鐢变簬娌℃湁閫氶亾姒傚康鐨勫紩鍏ワ紝杩欎簺鍔熻兘鎬庝箞鐪嬫潵閮借繕鏄樉寰楀崟钖勮澶氾紝涓嶈繃瀵逛簬鎴戜滑鐨勬棩甯哥殑搴旂敤锛屽彧瑕佽姹備笉鏄お楂樼殑浣嶅浘鍥惧舰澶勭悊锛屽簲璇ユ槸瓒冲搴斾粯鐨勪簡锛屽叿浣撳姛鑳借繕鏄偅鍙ヨ瘽锛氫翰鑷疄璺靛畠锛?br />
銆??浜斻?鑿滃崟鈥滃懡浠鍒涙剰|娣诲姞闃村奖鈥濆懡浠?br />

銆??瀹炰緥3 閫忚鏂囧瓧鐗规晥


銆??婧愭枃浠朵笅杞斤紙72KB, Winzip鍘嬬缉鏂囦欢锛?br />
銆??锛戙?鎵撳紑 Fireworks 8 锛屾柊寤轰竴涓枃浠讹紝澶у皬銆佽儗鏅壊闅忔剰銆?br />
銆??锛掋?鍦ㄧ紪杈戝尯缁樺埗涓?釜鐭╁舰瀵硅薄锛屼綔涓虹紪杈戝尯鐨勮儗鏅?鐭╁舰瀵硅薄閲囩敤绾垮舰娓愬彉濉厖锛屾湰渚嬮噰鐢ㄧ殑濉厖棰滆壊璁剧疆涓衡?#0054C1鈥?#FFFFFF鈥濓紝濉厖鏁堟灉濡備笅鍥炬墍绀猴紙濉厖棰滆壊鍙嚜琛岃瀹氾級銆?br />

銆??锛撱?鍦ㄧ紪杈戝尯杈撳叆鏂囨湰瀵硅薄锛屾湰渚嬫枃鏈璞$殑瀛椾綋閲囩敤浜嗏?Arial Black鈥濓紝骞跺鍏朵篃鍋氫簡娓愬彉濉厖鐨勮瀹氾紝鏈緥鏂囨湰瀵硅薄鐨勫~鍏呴鑹茶缃负鈥?0066CC銆?? #000000鈥濓紝濡備笅鍥炬墍绀恒?




銆??7銆佸崟鍑绘柟鍚戞帶鍒剁偣锛屾坊鍔犵殑闃村奖瀵硅薄浼氳嚜鍔ㄦ仮澶嶅埌鍜岀紪杈戝尯鐨勬枃鏈璞$浉鍚岀殑澶у皬锛屽苟涓旈槾褰卞璞′綅浜庢枃鏈璞$殑涓嬪眰锛屽涓嬪浘鎵?ず銆?br />


銆??9銆佺粡杩囧鏂瑰悜鎺у埗鐐圭殑璋冩暣锛岀紪杈戝尯鐨勯槾褰辨晥鏋滀細濡備笅鍥炬墍绀猴紝閫忚闃村奖鏁堟灉宸茬粡鍩烘湰鍛堢幇浜嗐?濡傛灉瀵逛簬鐩墠鐨勬晥鏋滀笉婊℃剰锛屽彲浠ラ?杩囨嫋鍔ㄦ柟鍚戞帶鍒剁偣鍋氫竴涓繘涓?鐨勮皟鏁达紝涔熷彲浠ュ崟鍑昏鏂瑰悜鎺у埗鐐癸紝鍥炲埌閫忚闃村奖鐨勫師濮嬬姸鎬侊紝鐒跺悗鍐嶉噸鏂拌皟鏁撮?瑙嗛槾褰辩殑鏂瑰悜銆?br />








銆?? Fireworks 8 鐨勮彍鍗曞懡浠や腑锛岃彍鍗曗?鍛戒护|鎵规鎵ц鍛戒护鈥濆懡浠ょ粍锛堟?涔堣繖涔堟嫍鍙o紝鍛靛懙锛夐噷闈㈡暣鍚堜簡11涓浜庡浘褰㈠璞″父瑙佺殑閫夋嫨銆佸彉褰?鍙婂叾婊ら暅鎿嶄綔锛屽叿浣撳唴瀹瑰涓嬪浘鎵?ず锛屼笅闈㈡垜浠緷娆″鍏朵綔涓?釜绠?鐨勪粙缁嶃?


銆??2銆佸弽閫夋墍閫夌殑棰滆壊銆佹ā绯婃墍閫夈?鑷姩鑹查樁璋冩暣鎵??銆侀攼鍖栨墍閫夊懡浠ゃ?甯歌鐨勫嚑涓护闀滃懡浠ら兘闆嗗悎鍦ㄨ繖閲岋紝缁煎悎涓婇潰鐨勫叏閫夊懡浠ょ殑璁剧疆锛屽彲浠ユ帹鏂?Fireworks 8 鍑虹幇璇モ?鎵规鎵ц鍛戒护鈥濊彍鍗曠殑鐢ㄥ績鎵?湪锛屽嵆涓哄垵绾ф搷浣滅敤鎴锋湇鍔★紝蹇?缁欏叾鎻愪緵瀹炵幇鍥惧舰鐗规晥鐨勪竴绉嶉?寰勶紝浠庤繖涓搴︽潵鐪嬬殑璇濓紝杩欏嚑涓懡浠ょ殑璁剧疆杩樼畻鏄瘮杈冨悎閫傦紝涔熺畻鏄瘮杈冨父瑙佷簡銆?br />



銆??[缁撹]锛氶?杩囧涓婇潰鍏粍鑿滃崟鍛戒护鐨勮緝涓鸿缁嗙殑浠嬬粛锛岀浉淇″ぇ瀹跺浜?Fireworks 8 閲岄潰鐨勮彍鍗曞懡浠ゅ凡缁忔湁浜嗕竴涓緝涓哄叏闈㈢殑浜嗚В鍜岃璇嗕簡锛屽笇鏈涘ぇ瀹跺湪瀹炴垬涓兘澶熷揩閫熴?渚挎嵎鐨勫埄鐢ㄨ繖浜涜彍鍗曟潵涓烘垜浠湇鍔°?


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